Audio Effects
Amplify - Applies Amplify effect to the selected part of an audio file. Changes amplitude of the input audio file.
+ Fade - Creates a fading in (soft to loud) effect in the selected part of an audio file. The wave data will be linearly faded from the starting magnitude AmplifyStart to the ending magnitude AmplifyEnd.
+ Fade - Creates a fading out (loud to soft) effect in the selected part of an audio file. The wave data will be linearly faded from the starting magnitude AmplifyStart to the ending magnitude AmplifyEnd.
Normalize - Equalizes the amplification.
Vibrato - Create vibrato effect on the selected part of audio. Vibrato equals a cyclical changing of certain frequency of input signal.
Compressor - Compression reduces the dynamic range of a signal. Compressors usually make loud sounds quieter, and the quiet sounds louder.
Pitch Shift - Changes the frequency of the selected part of an audio file. This method increases or decreases timbre of voice.
Invert - Invert the selected part of the audio. It will change all positive offset to negative and vice versa.
Delay - Makes a Delay effect in a selected part of an audio file.
Flanger - Create the sweeping effects often heard in 60's guitar recordings and techno-sounds of today.
Phaser - Phaser is a modification of flanger with very short time of delay. You can use phaser effects to process guitar or sound effects like noise.
Noise - Create noise to the selected part of audio
Chorus - Applies chorus effect to the selected part of an audio file. The chorus effect can make a single instrument sound like there are actually several instruments being played.
Reverse - Make reverse effect on the selected part of audio
Stretch - Change the frequency, duration, and pitch of the selected part of audio
Trim - Remove everything that outside the selected part of audio.
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