ISL_SaveBMPImage
Saves 32-bits RGB memory data as *.bmp image file under defined filename.
bool ISL_SaveBMPImage
(
const char *filename,
unsigned char *mem,
int width,
int height
);
Parameters
| filename |
Name of saving file. |
| mem |
32-bits RGB memory data location. |
| width |
Width of saving bitmap. |
| height |
Height of saving bitmap. |
Return value
If successful then TRUE is returned, else FALSE is returned. |